![]() ![]() ![]() Based on this and extensive feedback from our Alpha testers, we decided it was time to take the game back to its roots and model it after the classic Torchlight games that ARPG fans have come to love. “During development, you often discover what type of product a game was meant to be and we found Torchlight Frontiers was meant to be a true successor to Torchlight I & II. “When we started developing Torchlight Frontiers, we were focused on creating a shared-world experience,” said Max Schaefer, CEO of Echtra Games and co-founder of the Torchlight franchise.
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